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Collection System

This collection system was implemented by us to remove any chnaces of p2w. In the collection ystem, you will have to gain a certain amount of a material in order to gain the ability to use them. Every season we will most likely add items to this collection system. This is the only part of the server which doesn't restart after a new season, so you would.t have to grind all the time.

Pets

The only way to get pets is by reaching these collections. You cannot craft or give them to other people.

  • Apple - Health regeneration - 16k Melons
  • Elephant - Chop logs in a larger area - 1k Oak
  • Fish - Greater luck - 250 Cod
  • Mancubus - Chance to set enemy on fire - 1k Blaze
  • Skeleton - higher bow damage - 10k Bone
  • Unicorn - Higher melee damage - 10k Diamonds

Talismans

All the crafting recipies are found in the discord server

  • Attack Speed Talisman:
    1 = 4k Redstone +3% speed
    2 = 10k Redstone +6% speed
    3 = 20k Redstone +10% speed
  • Bow Damage Talisman:
    1 = 1k String +5% damage
    2 = 2.5k String +10% damage
    3 = 5k String +15% damage
  • Boss Talisman:
    1 = 1k Ender Pearl +5% damage
    2 = 2.5k Ender Pearl +10% damage
    3 = 5k Ender Pearl +15% damage
  • Experience Talisman:
    1 = 4k lapis +10% experience
    2 = 10k lapis +25% experience
  • Immunity Talisman:
    1 = 3.5k Potato - Immunity to poison
  • Necrosis Talisman:
    1 = 250 Pufferfish - Immunity to wither effect
  • Poseidon Talisman:
    1 = 100 Salmon +5% damage
    2 = 250 Salmon +10% damage
    3 = 1k Salmon +15% damage
  • Resistance Talisman:
    1 = 2.5k Iron +5% resistance from entities
    2 = 5k Iron +10% resistance from entities
    3 = 10k Iron +15% resistance from entities
  • Sharpness Talisman:
    1 = 2.5k Quartz +5% damage
    2 = 5k Quartz +8% damage
    3 = 10k Quartz +10% damage
  • Strength Talisman:
    1 = 11.5k Netherwart +3% damage
    2 = 20k Netherwart +5% damage
    3 = 50k Netherwart +7% damage